Cellular IoT Fundamentals

Changing the version will not affect your certificate
Lesson 1 – Basics of cellular IoT
5 Topics | 1 Quiz
LTE-M and NB-IoT
Power saving techniques
Network coverage and SIM cards
nRF91 Series
Exercise 1 – Sending data to nRF Cloud
Lesson 1 quiz
Lesson 2 – Getting a cellular connection
4 Topics | 1 Quiz
AT commands
LTE link controller library
Exercise 1 – Using AT commands to control the modem
Exercise 2 – Using a library to establish an LTE connection
Lesson 2 quiz
Lesson 3 – Interacting with the modem
4 Topics | 1 Quiz
Network programming
nRF Modem library
Socket API
Exercise 1 – Using the socket API
Lesson 3 quiz
Lesson 4 – Reading buttons and controlling LEDs over MQTT
4 Topics | 1 Quiz
MQTT protocol
MQTT library
Exercise 1 – Connecting to an MQTT broker
Exercise 2 – Adding TLS to the MQTT connection
Lesson 4 quiz
Lesson 5 – Sending and receiving messages over CoAP
4 Topics | 1 Quiz
CoAP protocol
CoAP library
Exercise 1 – Connecting to a CoAP server
Exercise 2 – Adding DTLS to the CoAP connection
Lesson 5 quiz
Lesson 6 – Requesting location using GNSS
4 Topics | 1 Quiz
Global Navigation Satellite System (GNSS)
GNSS interface
Exercise 1 – Acquiring a GNSS fix
Exercise 2 – Sending GNSS coordinates to a UDP server
Lesson 6 quiz
Lesson 7 – Debugging with a modem trace
3 Topics | 1 Quiz
Modem trace
Exercise 1 – Capturing a modem trace
Exercise 2 – Decoding the modem trace
Lesson 7 quiz
Lesson 8 – nRF91 simple tracker
2 Topics | 1 Quiz
Project description
nRF91 simple tracker solution
Lesson 8 quiz
Get your Certificate!
Feedback
Feedback

If you are having issues with the exercises, please create a ticket on DevZone: devzone.nordicsemi.com
Drag & Drop Files, Choose Files to Upload You can upload up to 2 files.
Loading
RegisterLog in

Exercise 1 – Connecting to a CoAP server

In this exercise, we will establish bidirectional communication between your board and another CoAP client through a CoAP server which enables you to control/monitor the board remotely from any CoAP client, running on a PC, tablet, or smartphone.

We will connect to a public sandbox CoAP server californium.eclipseprojects.io which is based on Eclipse Californium. When pressing button 1, the board will send a GET request to the resource CONFIG_COAP_RX_RESOURCE . Upon pressing button 2, the board will send a PUT request to the resource CONFIG_COAP_TX_RESOURCE.

Then you will configure your PC, tablet, or smartphone as a CoAP client that can send GET requests to CONFIG_COAP_TX_RESOURCE to read messages from the board and send PUT requests to CONFIG_COAP_RX_RESOURCE to send messages to the board.

Important

The sandbox CoAP server californium.eclipseprojects.io is used for testing and learning purposes only. For production, it’s highly recommended to set up a CoAP server and configure its resources to meet your end application needs.

Exercise Steps

1. In the GitHub repository for this course, go to the base code for this exercise, found in l5/l5_e1.

2. Enable the CoAP library.

2.1 Enable the following Kconfig symbols in the prj.conf file.

Copy
CONFIG_COAP=y
Kconfig

2.2 Include the header file of the CoAP library in main.c.

Copy
#include <zephyr/net/coap.h>
C

3. Configure the CoAP configurations in prj.conf

The file Kconfig defines four CoAP-related configurations:

  • COAP_SERVER_HOSTNAME – The CoAP server hostname, defaults to californium.eclipseprojects.io
  • COAP_SERVER_PORT – The CoAP server port, defaults to 5683
  • COAP_TX_RESOURCE – The CoAP resource name for the TX channel (of the board), no default value
  • COAP_RX_RESOURCE – The CoAP resource name for the RX channel (of the board), no default value

3.1 Configure the CoAP server hostname to point to the Eclipse Californium server.

Copy
CONFIG_COAP_SERVER_HOSTNAME="californium.eclipseprojects.io"
Kconfig

3.2 Set the resource names used for TX and RX communication.

Copy
CONFIG_COAP_TX_RESOURCE="large-update"
CONFIG_COAP_RX_RESOURCE="validate"
Kconfig

4. Define the macros for the message from the board, the CoAP version, and the CoAP message length.

4.1 Define the macro for the message from the board

Copy
#define MESSAGE_TO_SEND "Hi from nRF91 Series device"
C

4.2 Define the macros for the CoAP version and message length.

These will be used when initializing the CoAP packet, in coap_packet_init().

Copy
#define APP_COAP_VERSION 1
#define APP_COAP_MAX_MSG_LEN 1280
C

5. Declare the buffer coap_buf to receive the response.

Copy
static uint8_t coap_buf[APP_COAP_MAX_MSG_LEN];
C

6. Define and generate a random token to be used when creating CoAP messages

6.1 Declare the CoAP message token next_token.

Copy
static uint16_t next_token;
C

6.2 Generate a random token after the socket is connected.

In client_init(), after connect() has been called, use sys_rand32_get() to get a random 32-bit value assigned to next_token to be used in the CoAP messages.

Copy
next_token = sys_rand32_get();
C

7. Define the function client_get_send() to create, initialize and configure CoAP messages to be used in GET requests, and send them.

7.1 Create the CoAP message using the function coap_packet_init(), which has the following signature

  • type – In our case, we want a non-confirmable message, so we pass COAP_TYPE_NON_CON (see enum coap_msgtype).
  • code – In this case a GET request, so we pass COAP_METHOD_GET (see enum coap_method).
  • id – We use coap_next_id() to generate the message id.

Make sure to generating a new random next_token.

Copy
struct coap_packet request;

next_token = sys_rand32_get();

int err = coap_packet_init(&request, coap_buf, sizeof(coap_buf),
		       APP_COAP_VERSION, COAP_TYPE_NON_CON,
		       sizeof(next_token), (uint8_t *)&next_token,
		       COAP_METHOD_GET, coap_next_id());
if (err < 0) {
	LOG_ERR("Failed to create CoAP request, %d", err);
	return err;
}
C

7.2 We also want to add an option to the CoAP packet, specifying the resource we are requesting.

For this we use coap_packet_append_option() which has the following signature

  • code – In our case, we want to specify the URI to the resource we are requesting, so we pass COAP_OPTION_URI_PATH (see enum coap_option_num)
  • value – Recall that the resource we are requesting has been defined as CONFIG_COAP_RX_RESOURCE.
Copy
err = coap_packet_append_option(&request, COAP_OPTION_URI_PATH,
				(uint8_t *)CONFIG_COAP_RX_RESOURCE,
				strlen(CONFIG_COAP_RX_RESOURCE));
if (err < 0) {
	LOG_ERR("Failed to encode CoAP option, %d", err);
	return err;
}
C

7.3 Lastly, use zsock_send() to send the configured CoAP packet.

Copy
err = zsock_send(sock, request.data, request.offset, 0);
if (err < 0) {
	LOG_ERR("Failed to send CoAP request, %d", errno);
	return -errno;
}

LOG_INF("CoAP GET request sent: Token 0x%04x", next_token);
C

8. The function client_put_send() will create and initialize the CoAP messages to be used in the PUT requests.

8.1 The beginning is quite similar to client_get_send(). When creating the CoAP message, the header code is now COAP_METHOD_PUT. And when adding the resource path, make sure to use CONFIG_COAP_TX_RESOURCE.

Copy
err = coap_packet_init(&request, coap_buf, sizeof(coap_buf),
		       APP_COAP_VERSION, COAP_TYPE_NON_CON,
		       sizeof(next_token), (uint8_t *)&next_token,
		       COAP_METHOD_PUT, coap_next_id());
if (err < 0) {
	LOG_ERR("Failed to create CoAP request, %d", err);
	return err;
}

err = coap_packet_append_option(&request, COAP_OPTION_URI_PATH,
				(uint8_t *)CONFIG_COAP_TX_RESOURCE,
				strlen(CONFIG_COAP_TX_RESOURCE));
if (err < 0) {
	LOG_ERR("Failed to encode CoAP option, %d", err);
	return err;
}
C

8.2 In PUT messages, we also append the option COAP_OPTION_CONTENT_FORMAT to be of type COAP_CONTENT_FORMAT_TEXT_PLAIN.

Copy
const uint8_t text_plain = COAP_CONTENT_FORMAT_TEXT_PLAIN;
err = coap_packet_append_option(&request, COAP_OPTION_CONTENT_FORMAT,
				&text_plain,
				sizeof(text_plain));
C

8.3 Then we must add the payload to the message

First, we use coap_packet_append_payload_marker() to add a payload marker to the CoAP packet. Then coap_packet_append_payload() to add the payload (MESSAGE_TO_SEND that we defined earlier).

Copy
err = coap_packet_append_payload_marker(&request);
if (err < 0) {
	LOG_ERR("Failed to append payload marker, %d", err);
	return err;
}

err = coap_packet_append_payload(&request, (uint8_t *)MESSAGE_TO_SEND, sizeof(MESSAGE_TO_SEND));
if (err < 0) {
	LOG_ERR("Failed to append payload, %d", err);
	return err;
}
C

We will send the configured CoAP packet the same as we did in step 7.

9. Define the function client_handle_response(uint8_t *buf, int received) to handle the response from the CoAP server.

We want to parse the received packet to get a struct coap_packet, then use various helper functions available in the CoAP library to retrieve the token, payload and header code to log.

9.1 Parse the received CoAP packet buf using coap_packet_parse().

Copy
int err = coap_packet_parse(&reply, buf, received, NULL, 0);
if (err < 0) {
	LOG_ERR("Malformed response received: %d", err);
	return err;
}
C

9.2 Confirm that the token in the response matches the token sent in the request, next_token.

We use the function coap_header_get_token() to get the token of the CoAP packet. Then compare both the length and the contents of the retrieved token with next_token and return an error if they don’t match.

Copy
token_len = coap_header_get_token(&reply, token);
if ((token_len != sizeof(next_token)) ||
    (memcmp(&next_token, token, sizeof(next_token)) != 0)) {
	LOG_ERR("Invalid token received: 0x%02x%02x",
	       token[1], token[0]);
	return 0;
}
C

9.3 Retrieve the payload, confirm it’s nonzero, and copy the contents into a buffer temp_buf. The temp_buf is used to format the output string on the terminal

To get the payload from the CoAP packet, we use the function coap_packet_get_payload().

Copy
payload = coap_packet_get_payload(&reply, &payload_len);
if (payload_len > 0) {
	snprintf(temp_buf, MIN(payload_len+1, sizeof(temp_buf)), "%s", payload);
} else {
	strcpy(temp_buf, "EMPTY");
}
C

9.4 Print the header code, token, and payload of the response.

To print the header code we use the function coap_header_get_code().

Copy
LOG_INF("CoAP response: Code 0x%x, Token 0x%02x%02x, Payload: %s",
 coap_header_get_code(&reply), token[1], token[0], (char *)temp_buf);
C

10. The function button_handler(), which is triggered on button pushes, should call either client_get_send() or client_put_send() to send a GET request or a PUT request.

Since the nRF91 Series DK’s and the Thingy:91 have a different number of buttons, this code depends on which board you are using.

  • nRF91 Series DK
  • Thingy:91

All the nRF91 Series DKs have at least two buttons, which we will use to indicate a GET request and a PUT request.

Add the following code in button_handler() so the application calls client_get_send() to send a GET request when button 1 is pressed, and calls client_put_send() to send a PUT request when button 2 is pressed.

Copy
if (has_changed & DK_BTN1_MSK && button_state & DK_BTN1_MSK) {
	client_get_send();
} else if (has_changed & DK_BTN2_MSK && button_state & DK_BTN2_MSK) {
	client_put_send();
}
C

Since the Thingy:91 and Thingy:91 X only has one button, the behavior will be a bit different.

The function of the button will change for each press, meaning the first press will send a GET request, then the next time you press the button it will send a PUT request, and so on.

Copy
static bool toogle = 1;
if (has_changed & DK_BTN1_MSK && button_state & DK_BTN1_MSK) {
	if (toogle == 1) {
		client_get_send();	
	} else {
		client_put_send();
	}
	toogle = !toogle;
} 
C

11. In the while-loop in main(), continuously call zsock_recv() to receive responses from the CoAP server.

Recall that zsock_recv() returns the number of bytes received, or -1 if an error has occurred. We break in the case of an error, and if the number of received bytes is zero we go to the next iteration. Note that recv() is a blocking function so if there is no data, the thread executing this function which is the main thread will go to sleep to let other threads run and then wake up if there is data to be read.

Copy
received = zsock_recv(sock, coap_buf, sizeof(coap_buf), 0);
if (received < 0) {
	LOG_ERR("Socket error: %d, exit", errno);
	break;
} if (received == 0) {
	LOG_INF("Empty datagram");
	continue;
}
C

12. Then call client_handle_response() to parse the received CoAP packet, found in coap_buf.

Copy
err = client_handle_response(coap_buf, received);
if (err < 0) {
	LOG_ERR("Invalid response, exit");
	break;
}
C

13. Build the exercise and flash it on your board.

Testing

14. Let’s first set up a CoAP Client to communicate with our board.

We will be testing on the PC using cf-browser. You will need Java Runtime Environment installed on your machine.

14.1 Enter the CoAP server URL (set in CONFIG_COAP_SERVER_HOSTNAME step 3.1) and discover its resources as shown below.

14.2 Send a message from the CoAP client to the board.

Locate the CONFIG_COAP_RX_RESOURCE resource used by the board to receive data. In other words, this is the CoAP resource that you will use to send to the board. This was set in step 3.2 to validate . Type the message you want to send to the board and send it as a PUT request. You should see a response of ACK 2.04/CHANGED which means that the client has successfully modified the content of the resource.

On your board, press button 1, and the message should be displayed in the terminal.

*** Booting nRF Connect SDK ***
[00:00:00.322,529] <inf> Lesson5_Exercise1: Initializing modem library
[00:00:00.622,528] <inf> Lesson5_Exercise1: Connecting to LTE network
[00:00:04.381,195] <inf> Lesson5_Exercise1: RRC mode: Connected
[00:00:05.521,118] <inf> Lesson5_Exercise1: Network registration status: Connected - roaming
[00:00:05.521,270] <inf> Lesson5_Exercise1: Connected to LTE network
[00:00:05.688,232] <inf> Lesson5_Exercise1: IPv4 Address found 20.47.97.44
[00:00:05.688,964] <inf> Lesson5_Exercise1: Successfully connected to server
[00:00:10.806,854] <inf> Lesson5_Exercise1: RRC mode: Idle
[00:00:19.563,446] <inf> Lesson5_Exercise1: CoAP GET request sent: Token 0x4a6c
[00:00:19.650,817] <inf> Lesson5_Exercise1: RRC mode: Connected
[00:00:19.802,947] <inf> Lesson5_Exercise1: CoAP response: Code 0x45, Token 0x4a6c, Payload: Hi from my PC!
[00:00:25.094,940] <inf> Lesson5_Exercise1: RRC mode: Idle
Terminal

The payload “Hi From my PC!” is the value stored in the CONFIG_COAP_RX_RESOURCE resource.

14.2 Send a message from your board to the CoAP client.

Press button 2 on your nRF91 Series DK, or button 1 twice on the Thingy:91. This will send a PUT request from your board to the CoAP server. The message sent is set in the macro MESSAGE_TO_SEND in STEP 4.1

[00:02:55.938,201] <inf> Lesson5_Exercise1: CoAP PUT request sent: Token 0x4a6d
[00:02:56.027,679] <inf> Lesson5_Exercise1: RRC mode: Connected
[00:02:56.207,336] <inf> Lesson5_Exercise1: CoAP response: Code 0x44, Token 0x4a6d, Payload: EMPTY
[00:03:01.572,784] <inf> Lesson5_Exercise1: RRC mode: Idle
Terminal

Notice that when sending a PUT request, the CoAP packet received back from the server has no payload.

On the CoAP client side, locate the CONFIG_COAP_TX_RESOURCE resource used by the board to send data. In other words, this is the CoAP resource that you will use to receive from the board. This was set in step 3.2 to large-update. Then issue a GET request. You should see the message in the response payload as shown below.

The payload “Hi from nRF91 Series device” is the value stored in the CONFIG_COAP_TX_RESOURCE resource.

The solution for this exercise can be found in the GitHub repository in l5/l5_e1_sol.

Make sure to Log in or Register to save your progress

Back
Next

Nordic Developer Academy Privacy Policy

 

1. Introduction 

In this Privacy Policy you will find information on Nordic Semiconductor ASA (“Nordic Semiconductor”) processes your personal data when you use the Nordic Developer Academy.

References to “we” and “us” in this document refers to Nordic Semiconductor.

 

2. Our processing of personal data when you use the Nordic Developer Academy 

2.1 Nordic Developer Academy 

Nordic Semiconductor processes personal data in order to provide you with the features and functionality of the Nordic Developer Academy. Creating a user account is optional, but required if you want to track you progress and view your completed courses and obtained certificates. If you choose to create a user account, we will process the following categories of personal data:

  • Email
  • Name
  • Password (encrypted)
  • Course progression (e.g. which course you have completely or partly completed)
  • Certificate information, which consists of name of completed course and the validity of the certificate
  • Course results

During your use of the Nordic Developer Academy, you may also be asked if you want to provide feedback. If you choose to respond to any such surveys, we will also process the personal data in your responses in that survey.

The legal basis for this processing is GDPR article 6 (1) b. The processing is necessary for Nordic Semiconductor to provide the Nordic Developer Academy under the Terms of Service.

 

2.2 Analytics 

If you consent to analytics, Nordic Semiconductor will use Google Analytics to obtain statistics about how the Nordic Developer Academy is used. This includes collecting information on for example what pages are viewed, the duration of the visit, the way in which the pages are maneuvered, what links are clicked, technical information about your equipment. The information is used to learn how Nordic Developer Academy is used and how the user experience can be further developed.

 

2.2 Newsletter 

You can consent to receive newsletters from Nordic from within the Nordic Developer Academy. How your personal data is processed when you sign up for our newsletters is described in the Nordic Semiconductor Privacy Policy.

 

3. Retention period 

We will store your personal data for as long you use the Nordic Developer Academy. If our systems register that you have not used your account for 36 months, your account will be deleted.

 

4. Additional information 

Additional information on how we process personal data can be found in the Nordic Semiconductor Privacy Policy and Cookie Policy.

‍‍ 

Nordic Developer Academy Terms of Service

 

1. Introduction

‍These terms and conditions (“Terms of Use”) apply to the use of the Nordic Developer Academy, provided by Nordic Semiconductor ASA, org. nr. 966 011 726, a public limited liability company registered in Norway (“Nordic Semiconductor”). ‍

Nordic Developer Academy allows the user to take technical courses related to Nordic Semiconductor products, software and services, and obtain a certificate certifying completion of these courses. By completing the registration process for the Nordic Developer Academy, you are agreeing to be bound by these Terms of Use.

These Terms of Use are applicable as long as you have a user account giving you access to Nordic Developer Academy.‍

‍2. Access to and use of Nordic Developer Academy

‍‍Upon acceptance of these Terms of Use you are granted a non-exclusive right of access to, and use of Nordic Developer Academy, as it is provided to you at any time. Nordic Semiconductor provides Nordic Developer Academy to you free of charge, subject to the provisions of these Terms of Use and the Nordic Developer Academy Privacy Policy.

To access select features of Nordic Developer Academy, you need to create a user account. You are solely responsible for the security associated with your user account, including always keeping your login details safe.

You will able to receive an electronic certificate from Nordic Developer Academy upon completion of courses. By issuing you such a certificate, Nordic Semiconductor certifies that you have completed the applicable course, but does not provide any further warrants or endorsements for any particular skills or professional qualifications.

Nordic Semiconductor will continuously develop Nordic Developer Academy with new features and functionality, but reserves the right to remove or alter any existing functions without notice.

‍3. Acceptable use

You undertake that you will use Nordic Developer Academy in accordance with applicable law and regulations, and in accordance with these Terms of Use.‍ You must not modify, adapt, or hack Nordic Developer Academy or modify another website so as to falsely imply that it is associated with Nordic Developer Academy, Nordic Semiconductor, or any other Nordic Semiconductor product, software or service.

You agree not to reproduce, duplicate, copy, sell, resell or in any other way exploit any portion of Nordic Developer Academy, use of Nordic Developer Academy, or access to Nordic Developer Academy without the express written permission by Nordic Semiconductor. You must not upload, post, host, or transmit unsolicited email, SMS, or \”spam\” messages.

You are responsible for ensuring that the information you post and the content you share does not;

  • contain false, misleading or otherwise erroneous information
  • infringe someone else’s copyrights or other intellectual property rights
  • contain sensitive personal data or
  • contain information that might be received as offensive or insulting.
  • Such information may be removed without prior notice.

‍Nordic Semiconductor reserves the right to at any time determine whether a use of Nordic Developer Academy is in violation of its requirements for acceptable use.

Violation of the at any time applicable requirements for acceptable use may result in termination of your account. We will take reasonable steps to notify you and state the reason for termination in such cases.

‍4. Routines for planned maintenance

‍Certain types of maintenance may imply a stop or reduction in availability of Nordic Developer Academy. Nordic Semiconductor does not warrant any level of service availability but will provide its best effort to limit the impact of any planned maintenance on the availability of Nordic Developer Academy.

5. Intellectual property rights

‍Nordic Semiconductor retains all rights to all elements of Nordic Developer Academy. This includes, but is not limited to, the concept, design, trademarks, know-how, trade secrets, copyrights and all other intellectual property rights.

Nordic Semiconductor receives all rights to all content uploaded or created in Nordic Developer Academy. You do not receive any license or usage rights to Nordic Developer Academy beyond what is explicitly stated in this Agreement.

‍6. Liability and damages

‍Nothing within these Terms of Use is intended to limit your statutory data privacy rights as a data subject, as described in the Nordic Developer Academy Privacy Policy. ‍You acknowledge that errors might occur from time to time and waive any right to claim for compensation as a result of errors in Nordic Developer Academy. When an error occurs, you shall notify Nordic Semiconductor of the error and provide a description of the error situation.

You agree to indemnify Nordic Semiconductor for any loss, including indirect loss, arising out of or in connection with your use of Nordic Developer Academy or violations of these Terms of Use. ‍Nordic Semiconductor shall not be held liable for, and does not warrant that (i) Nordic Developer Academy will meet your specific requirements, (ii) Nordic Developer Academy will be uninterrupted, timely, secure, or error-free, (iii) the results that may be obtained from the use of Nordic Developer Academy will be accurate or reliable, (iv) the quality of any products, services, information, or other material purchased or obtained by you through Nordic Developer Academy will meet your expectations, or that (v) any errors in Nordic Developer Academy will be corrected.

You accept that this is a service provided to you without any payment and hence you accept that Nordic Semiconductor will not be held responsible, or liable, for any breaches of these Terms of Use or any loss connected to your use of Nordic Developer Academy. Unless otherwise follows from mandatory law, Nordic Semiconductor will not accept any such responsibility or liability.

‍7. Change of terms

‍Nordic Semiconductor may update and change the Terms of Use from time to time. Nordic Semiconductor will seek to notify you about significant changes before such changes come into force and give you a possibility to evaluate the effects of proposed changes. Continued use of Nordic Developer Academy after any such changes shall constitute your acceptance of such changes. You can review the current version of the Terms of Use at any time at https://academy.nordicsemi.com/terms-of-service/

‍8. Transfer of rights

‍Nordic Semiconductor is entitled to transfer its rights and obligation pursuant to these Terms of Use to a third party as part of a merger or acquisition process, or as a result of other organizational changes.

‍9. Third Party Services

‍‍To the extent Nordic Developer Academy facilitates access to services provided by a third party, you agree to comply with the terms governing such third party services. Nordic Semiconductor shall not be held liable for any errors, omissions, inaccuracies, etc. related to such third party services.

‍10. Dispute resolution

‍‍The Terms of Use and any other legally binding agreement between yourself and Nordic Semiconductor shall be subject to Norwegian law and Norwegian courts’ exclusive jurisdiction.

 

Switch language?

Progress is tracked separately for each language. Switching will continue from your progress in that language or start fresh if you haven't begun.

Your current progress is saved, and you can switch back anytime.

Log in
Don’t have an account? Register an account

Forgot your password?
Register an account
Already have an account? Log in
(All fields are required unless specified optional)

  • 8 or more characters
  • Upper and lower case letters
  • At least one number or special character

Forgot your password?
Enter the email associated with your account, and we will send you a link to reset your password.

Back to Log in

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.

      Change summary

      What's new in the latest version

      MCUboot & Partition Manager

      MCUboot & Partition Manager

      •Single-Slot DFU and RAM Load mode are both promoted to fully supported
      •Partition Manager is officially deprecated in favor of Zephyr's devicetree-based partitioning.