Matter Fundamentals

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Lesson 1 – Matter introduction
5 Topics | 1 Quiz
What is Matter?
Matter architecture
Transport layers in Matter
Matter security model
Exercise 1 – Testing a Matter application
Lesson 1 quiz
Lesson 2 – Developing with Matter
5 Topics | 1 Quiz
Matter integration in nRF Connect SDK
Matter API
Matter samples and applications
Thread networking
Exercise 1 – Running and controlling a Matter device
Lesson 2 quiz
Lesson 3 – Matter endpoints, clusters and attributes
6 Topics | 1 Quiz
Matter device types
Matter clusters and their content
Controlling clusters in a Matter application
Exercise 1 – Supporting a Matter device type in your application
Exercise 2 – Creating a proprietary cluster
Exercise 3 – Extending clusters with custom functionality
Lesson 3 quiz
Lesson 4 – Power optimization in Matter
4 Topics | 1 Quiz
Reducing power consumption in Matter
Intermittently Connected Devices (ICD)
Online Power Profiler for Matter over Thread
Exercise 1 – Enabling Matter ICD and measuring its power consumption
Lesson 4 quiz
Lesson 5 – Matter Over-The-Air
4 Topics | 1 Quiz
Matter Over-The-Air software update
Device Firmware Upgrade over Bluetooth LE
Exercise 1 – Upgrading firmware using Matter OTA
Exercise 2 – Upgrading firmware using Bluetooth LE
Lesson 5 quiz
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Matter API

The Matter SDK is the reference implementation of the Matter protocol specification. It does not have a single, unified API documentation. Instead, you need to study the source code of existing Matter sample applications to learn how to interact with the library. To make this easier, Nordic Semiconductor provides a higher-level API that wraps the initialization of Matter components into more user-friendly code.

Note that the Matter SDK is written in C++, while the rest of the nRF Connect SDK uses C. C++ is a natural choice for complex protocol stacks, as it supports object-oriented programming features that are difficult to implement in C.

Use cases of the Matter application code

  1. Initialization of application-specific components. For example, initialization of hardware modules and registration of proprietary Bluetooth® LE services.
  2. Initialization of the Matter stack.
  3. Starting the application main event loop.
  4. Interaction between the application and the Matter Data Model. This is based on the Zigbee Cluster Library (ZCL) callbacks.

Note

The Matter Data Model was designed based on the Zigbee solution, and some parts like for example the Zigbee Cluster Library (ZCL) were directly re-used in this protocol. For this reason, you might find the naming confusing at first sight.

Matter common utilities

The nRF Connect SDK provides nRF Connect Matter API and the utilities being a part of nRF Connect SDK Matter samples’ common components, located in the ncs/nrf/samples/matter/common directory.

The src directory contains optional modules that can be used across different samples and applications. The files in the app directory are particularly important – they are used by every Matter sample and application in the nRF Connect SDK and help you initialize and manage the Matter stack.

Note

Items marked in bold are especially important for getting started with Matter development. The remaining files may also be useful depending on your use case.

  • app – App helpers for initializing and integrating the Matter stack.
    • …
    • matter_event_handler.h – Declarations for the Matter event handling utilities.
    • matter_event_handler.cpp – Implementations for the Matter event handling utilities.
    • matter_init.h – Declarations for Matter stack initialization routines.
    • matter_init.cpp – Helpers for initializing the Matter stack and platform services.
    • task_executor.h – Declarations for the task executor utility.
    • task_executor.cpp – Lightweight task/dispatch executor for deferred work.
  • binding – Binding client utilities for cluster-to-cluster interactions.
  • board – Board abstraction and LED widget helpers for samples.
  • bt_nus – Bluetooth NUS (Nordic UART Service) console support.
  • certification – Hooks and assets to support Matter certification workflows.
  • clusters – Shared cluster-specific helpers and headers.
  • dfu – Matter OTA and SMP-based Device Firmware Update helpers.
  • diagnostic – Diagnostic logs provider and crash/retention logging support.
  • event_trigger – Event Trigger feature helpers and default trigger definitions.
  • migration – Utilities to migrate data across schema or stack versions.
  • persistent_storage – Persistent storage abstraction with multiple backends.
  • pwm – PWM device abstraction used by LED and motor samples.
  • …
  • watchdog – Watchdog support enabling application health monitoring.

Initialization API

The initialization API allows developers to configure Matter stack core components, event handlers, and networking backends.

Note

The order in which stack components are initialized matters — incorrect ordering can cause initialization failures. The nRF Connect SDK Matter API provides wrapper functions that handle this for you in the correct order.

The nRF Connect Matter API contains the following functions that can be used to initialize Matter components:

Function namePurpose
CHIP_ERROR PrepareServer(const InitData)This function schedules the initialization of Matter components, including memory, server configuration and networking backend. It can initialize different modules depending on the selected configuration and it allows to customize the initialized content by the user.This function accepts an InitData argument that contains the implementation of all required Matter interfaces. If no argument is provided, this function uses the default-constructed InitData temporary object. After this function is used, the StartServer() function must be called to start the Matter thread,
CHIP_ERROR StartServer()This is a blocking function that starts the Matter thread and waits until all Matter server components are initialized. It should be used after calling PrepareServer().
FactoryDataProviderBase* GetFactoryDataProvider()This function returns the generic pointer to the FactoryDataProvider object that was set during the initialization. It can be used when you need to access factory data at the Matter server initialization stage or as a part of the post initialization callback (mPostServerInitClbk in InitData).This function is only available if the CONFIG_CHIP_FACTORY_DATA Kconfig option is selected.
PersistentStorageDelegate* GetPersistentStorageDelegate()This function returns the generic pointer to the PersistentStorageDelegate object that was either set externally by the user or internally by the default implementation.

Deep dive in Matter initialization data

The InitData structure passed to PrepareServer() is highly configurable and customizable.

Each Matter component in this structure is defined as a public pointer to a generic interface, initially assigned a default implementation. If you provide a custom implementation in your application, the compiler strips out the unused default.

The InitData structure contains the following:

/** @brief Matter initialization data.
 *
 * This structure contains all user specific implementations of Matter interfaces
 * and custom initialization callbacks that must be initialized in the Matter thread.
 */
struct InitData {
      /** @brief Matter stack events handler. */
      chip::DeviceLayer::PlatformManager::EventHandlerFunct mEventHandler{ DefaultEventHandler };
      /** @brief Pointer to the user provided NetworkCommissioning instance. */
#ifdef CONFIG_CHIP_WIFI
      chip::app::Clusters::NetworkCommissioning::Instance *mNetworkingInstance{ &sWiFiCommissioningInstance };
#else
      chip::app::Clusters::NetworkCommissioning::Instance *mNetworkingInstance{ nullptr };
#endif
      /** @brief Pointer to the user provided custom server initialization parameters. */
      chip::CommonCaseDeviceServerInitParams *mServerInitParams{ &sServerInitParamsDefault };
      /** @brief Pointer to the user provided custom device info provider implementation. */
      chip::DeviceLayer::DeviceInfoProviderImpl *mDeviceInfoProvider{ nullptr };
#ifdef CONFIG_CHIP_FACTORY_DATA
      /** @brief Pointer to the user provided FactoryDataProvider implementation. */
      chip::DeviceLayer::FactoryDataProviderBase *mFactoryDataProvider{ &sFactoryDataProviderDefault };
#endif
#ifdef CONFIG_CHIP_CRYPTO_PSA
      /** @brief Pointer to the user provided OperationalKeystore implementation. */
      chip::Crypto::OperationalKeystore *mOperationalKeyStore{ &sOperationalKeystoreDefault };
#endif
      /** @brief Custom code to execute in the Matter main event loop before the server initialization. */
      CustomInit mPreServerInitClbk{ nullptr };
      /** @brief Custom code to execute in the Matter main event loop after the server initialization. */
      CustomInit mPostServerInitClbk{ nullptr };

      /** @brief Default implementation static objects that will be stripped by the compiler when above
       * pointers are overwritten by the application. */
#ifdef CONFIG_CHIP_WIFI
      static chip::app::Clusters::NetworkCommissioning::Instance sWiFiCommissioningInstance;
#endif
      static chip::CommonCaseDeviceServerInitParams sServerInitParamsDefault;
#ifdef CONFIG_CHIP_FACTORY_DATA
      static chip::DeviceLayer::FactoryDataProvider<chip::DeviceLayer::InternalFlashFactoryData> sFactoryDataProviderDefault;
#endif
#ifdef CONFIG_CHIP_CRYPTO_PSA
      static chip::Crypto::PSAOperationalKeystore sOperationalKeystoreDefault;
#endif
};

For example, you could imagine that the default implementation is almost enough for you, but you need to perform some additional action after the Matter server is initialized. It can be easily done by extending the default InitData structure with your custom implementation of mPostServerInitClbk callback:

CHIP_ERROR MatterAppInit()
{
      /* Initialize Matter stack */
      ReturnErrorOnFailure(Nrf::Matter::PrepareServer(Nrf::Matter::InitData{ .mPostServerInitClbk = [] {
             LOG_INF("Matter server has been initialized.");
             /* Change some LED state */
             return CHIP_NO_ERROR;
      } }));

      /* Application specific initialization, for example, hardware initialization.

         ...
      */

      /* Start Matter thread that will run the scheduled initialization procedure. */
      return Nrf::Matter::StartServer();
}

Note

The PrepareServer() call may contain more fields of the InitData being initialized, or can be called without any explicit argument. If there is no explicit argument, the default initialization will be provided

For more details regarding nRF Connect Matter initialization API, refer to the Doxygen commentary in the ncs/nrf/samples/matter/common/src/app/matter_init.h header file.

Event handling API

The Matter SDK propagates public events from the stack to the application layer. The nRF Connect Matter event handler API lets you register and unregister custom functions to handle these events. It also includes a default handler used by nRF Connect SDK Matter samples and applications.

Note

The specific Matter events in the application are listed in the ncs/modules/lib/matter/src/include/platform/CHIPDeviceEvent.h header file.

The nRF Connect Matter API contains of the following functions that can be used to handle events:

Function namePurpose
RegisterEventHandler()This function is used to register the provided Matter event handler(EventHandlerFunct) in a thread-safe manner. It is safe to call this function in the application after the Matter server has already been initialized.
UnregisterEventHandler()This function is used to unregister the provided Matter event handler(EventHandlerFunct) in a thread-safe manner. It is safe to call this function in the application after the Matter server has already been initialized.
DefaultEventHandler()This is an nRF Connect Matter event handler function that is registered in the nRF Connect Matter Initialization API by default. You can unregister this handler with the UnregisterEventHandler() function in the application if needed.

For example, if you want to turn on LED when Matter commissioning is complete, you could implement the following event handler:

static void CustomMatterEventHandler(const ChipDeviceEvent *event, intptr_t /* unused */)
{
      switch (event->Type) {
      case DeviceEventType::kCommissioningComplete:
          /* Custom code, for example, control LED */
          break;
      }
}

And the registering it using the API described above:

/* Register custom Matter event handler. */
ReturnErrorOnFailure(Nrf::Matter::RegisterEventHandler(CustomMatterEventHandler, 0));

Note

You should register new events during the initialization stage (after calling PrepareServer() method, but before calling the StartServer() method).

The following flow chart displays the flow of functions described in this topic, starting from application entry.

For more details regarding nRF Connect Matter event handler API, refer to the Doxygen commentary in the ncs/nrf/samples/matter/common/src/app/matter_event_handler.h header file.

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      Change summary

      What's new in the latest version

      Matter

      Matter

      •Matter over Thread support for nRF54LM20A and nRF54LM20B SoCs.
      •Matter over Wi-Fi® support for nRF54LM20A combined with the nRF7002-EB II shield.
      •Released the Matter Cluster Editor app v1.0.1 and Matter Quick Start app v1.1.0.
      MCUboot & Partition Manager

      MCUboot & Partition Manager

      •Single-Slot DFU and RAM Load mode are both promoted to fully supported
      •Partition Manager is officially deprecated in favor of Zephyr's devicetree-based partitioning.