Enable Zephyr native networking API through CONFIG_NETWORKINGand the BSD socket-like API on top of Zephyr’s native networking API with CONFIG_NET_SOCKETS.
Copy
CONFIG_NETWORKING=yCONFIG_NET_SOCKETS=y
Kconfig
1.2 Enable the relevant networking configurations
Enable Ethernet support, CONFIG_NET_L2_ETHERNET, and IPv4 and IPv6 support for sending and receiving IP network packets.
We are using UDP as our transport layer protocol, so we also need to enable this.
CONFIG_NET_DHCPV4 enables the DHCPv4 client so the device can be assigned an IPv4 address from the DHCP server.
Enabling DNS resolver enables the device to resolve the address of the echo server using the hostname.
Configure network parameters to optimize the networking stack performance and memory usage.
These values are often adjusted together as part of different usage profiles. The following settings are intended for moderate traffic scenarios. See Usage profiles for a list of network configurations for different profiles.
Using struct sockaddr_storage instead of struct sockaddr is good practice as it promotes protocol-family independence (see here for a good explanation).
4.2 Declare the receive buffer for receiving messages from the UDP echo server.
Copy
staticuint8_trecv_buf[MESSAGE_SIZE];
C
5. Resolve the IP address of the server.
In the function server_resolve(), we will resolve the IP address of the server, retrieve the relevant information and print the address to console.
5.1 Call getaddrinfo() to get the IP address of the echo server.
Create the empty structure addrinfo result and the structure addrinfo hints and specify the family – IPv4 (AF_INET) and the socket type – UDP (SOCK_DGRAM) and then call getaddrinfo() with the hostname, and the other parameters to get the address.
5.2 Retrieve the relevant information from the result structure.
After getaddrinfo() is called, retrieve the relevant information from addrinfo result.
Create a pointer server4 of type struct sockaddr_in to point to server. Then set the address in server4 to point to the address from result. The family and port we already know, as AF_INET and SERVER_PORT.
5.3 Convert the address into a string and print it.
Convert the network address structure in server4->sin_addr.s_addr into a character string in ipv4_addr to print on the console.
Copy
charipv4_addr[NET_IPV4_ADDR_LEN];inet_ntop(AF_INET, &server4->sin_addr.s_addr, ipv4_addr, sizeof(ipv4_addr));LOG_INF("IPv4 address of server found %s", ipv4_addr);
C
5.4 Free the memory allocated for the addrinfo structure result, using freeaddrinfo().
Copy
freeaddrinfo(result);
C
6. Create a UDP socket.
In the function server_connect(), create an IPv4 UDP socket.
In button_handler(), whenever button 1 is pressed call send() with the socket and message.
Copy
if (has_changed & DK_BTN1_MSK && button_state & DK_BTN1_MSK) {int err = send(sock, MESSAGE_TO_SEND, SSTRLEN(MESSAGE_TO_SEND), 0);if (err < 0) {LOG_INF("Failed to send message, %d", errno);return; } LOG_INF("Successfully sent message: %s", MESSAGE_TO_SEND);}
C
9. Resolve the server name and connect to the server.
In main(), call server_resolve() to resolve the IP address of the server, then call server_connect() to connect to it.
Copy
if (server_resolve() != 0) {LOG_INF("Failed to resolve server name");return0;}if (server_connect() != 0) {LOG_INF("Failed to connect to server");return0;}
C
10. Listen for incoming messages.
In the while-loop in main, call recv() to listen to received messages.
If recv() returns with a positive integer, then the string is null-terminated and we print the received message.
Copy
received = recv(sock, recv_buf, sizeof(recv_buf) - 1, 0);if (received < 0) {LOG_ERR("Socket error: %d, exit", errno);break;}if (received == 0) {LOG_ERR("Empty datagram");break;}recv_buf[received] = 0;LOG_INF("Data received from the server: (%s)", recv_buf);
C
11. Build and flash the application to your board.
This exercise uses the PSA backend for storing the Wi-Fi credentials. Therefore, you must build with TF-M.
Board
Build with TF-M
Extra CMake arguments
nRF7002 DK
nrf7002dk/nrf5340/cpuapp/ns
N/A
nRF5340 DK + nRF7002 EK
nrf5340dk/nrf5340/cpuapp/ns
-DSHIELD=nrf7002ek
12. Connect to a Wi-Fi network.
Connect to your Wi-Fi network by running the below commands in the terminal
Note that if the Wi-Fi credentials are still stored on the device from the previous exercise, the connection will happen automatically.
You can run wifi scan to find the key management type of the network you want to connect to and wifi_cred add help for a list of the corresponding numbers.
If the connection was successful, you should see the following log output
*** Booting nRF Connect SDK v2.9.0-7787b2649840 ****** Using Zephyr OS v3.7.99-1f8f3dc29142 ***[00:00:00.566,162] <inf> wifi_supplicant: wpa_supplicant initialized[00:00:12.174,896] <inf> wifi_mgmt_ext: Connection requested[00:00:12.175,567] <inf> Lesson3_Exercise1: Waiting to connect to Wi-FiConnected[00:00:16.518,096] <inf> Lesson3_Exercise1: Network connected[00:00:16.553,039] <inf> Lesson3_Exercise1: IPv4 address of server found 20.82.16.164[00:00:16.553,527] <inf> Lesson3_Exercise1: Successfully connected to server[00:00:16.553,558] <inf> Lesson3_Exercise1: Press button 1 on your DK to send your message
Terminal
13. Press button 1 on the board a couple times and observe the following output.
[00:00:27.078,582] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:27.124,542] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:17 Message: Hello from nRF70 Series)[00:00:36.707,458] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:36.742,706] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:26 Message: Hello from nRF70 Series)[00:00:43.133,178] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:43.174,926] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:33 Message: Hello from nRF70 Series)
Terminal
v2.7.0 – v2.6.1
Pinging an echo server
In this exercise, we will learn how to set a UDP socket to ping an echo server and print its response on the terminal.
Enable IPv4 and IPv6 support for sending and receiving IP network packets. We are using UDP as our transport layer protocol, so we also need to enable this.
CONFIG_NET_DHCPV4 enables the DHCPv4 client so the device can be assigned an IPv4 address from the DHCP server.
Enabling DNS resolver enables the device to resolve the address of the echo server using the hostname.
Using struct sockaddr_storage instead of struct sockaddr is good practice as it promotes protocol-family independence (see here for a good explanation).
4.2 Declare the receive buffer for receiving messages from the UDP echo server.
Copy
staticuint8_trecv_buf[MESSAGE_SIZE];
C
5. Resolve the IP address of the server.
In the function server_resolve(), we will resolve the IP address of the server, retrieve the relevant information and print the address to console.
5.1 Call getaddrinfo() to get the IP address of the echo server.
Create the empty structure addrinfo result and the structure addrinfo hints and specify the family – IPv4 (AF_INET) and the socket type – UDP (SOCK_DGRAM) and then call getaddrinfo() with the hostname, and the other parameters to get the address.
5.2 Retrieve the relevant information from the result structure.
After getaddrinfo() is called, retrieve the relevant information from addrinfo result.
Create a pointer server4 of type struct sockaddr_in to point to server. Then set the address in server4 to point to the address from result. The family and port we already know, as AF_INET and SERVER_PORT.
5.3 Convert the address into a string and print it.
Convert the network address structure in server4->sin_addr.s_addr into a character string in ipv4_addr to print on the console.
Copy
charipv4_addr[NET_IPV4_ADDR_LEN];inet_ntop(AF_INET, &server4->sin_addr.s_addr, ipv4_addr, sizeof(ipv4_addr));LOG_INF("IPv4 address of server found %s", ipv4_addr);
C
5.4 Free the memory allocated for the addrinfo structure result, using freeaddrinfo().
Copy
freeaddrinfo(result);
C
6. Create a UDP socket.
In the function server_connect(), create an IPv4 UDP socket.
In button_handler(), whenever button 1 is pressed call send() with the socket and message.
Copy
if (has_changed & DK_BTN1_MSK && button_state & DK_BTN1_MSK) {int err = send(sock, MESSAGE_TO_SEND, SSTRLEN(MESSAGE_TO_SEND), 0);if (err < 0) {LOG_INF("Failed to send message, %d", errno);return; } LOG_INF("Successfully sent message: %s", MESSAGE_TO_SEND);}
C
9. Resolve the server name and connect to the server.
In main(), call server_resolve() to resolve the IP address of the server, then call server_connect() to connect to it.
Copy
if (server_resolve() != 0) {LOG_INF("Failed to resolve server name");return0;}if (server_connect() != 0) {LOG_INF("Failed to initialize client");return0;}
C
10. Listen for incoming messages.
In the while-loop in main, call recv() to listen to received messages.
If recv() returns with a positive integer, then the string is null-terminated and we print the received message.
Copy
received = recv(sock, recv_buf, sizeof(recv_buf) - 1, 0);if (received < 0) {LOG_ERR("Socket error: %d, exit", errno);break;}if (received == 0) {LOG_ERR("Empty datagram");break;}recv_buf[received] = 0;LOG_INF("Data received from the server: (%s)", recv_buf);
C
11. Build and flash the application to your board.
This exercise uses the PSA backend for storing the Wi-Fi credentials. Therefore, you must build with TF-M.
Board
Build with TF-M
Extra CMake arguments
nRF7002 DK
nrf7002dk_nrf5340_cpuapp_ns
N/A
nRF5340 DK + nRF7002 EK
nrf5340dk_nrf5340_cpuapp_ns
-DSHIELD=nrf7002ek
12. Connect to a Wi-Fi network.
Connect to your Wi-Fi network by running the following commands in the terminal
You can run wifi scan to find the key management type of the network you want to connect to.
If the connection was successful, you should see the following log output
*** Booting nRF Connect SDK 2.7.0-3758bcbfa5cd ***[00:00:01.603,790] <inf> Lesson3_Exercise1: Waiting to connect to Wi-Fiwifi_cred add "<your_network_SSID>" <key_mgmt> "<your_network_password>"wifi_cred add "<your_network_SSID>" <key_mgmt> "<your_network_password>"wifi_cred auto_connectwifi_cred auto_connect[00:00:08.074,707] <inf> Lesson3_Exercise1: Network connected[00:00:08.107,360] <inf> Lesson3_Exercise1: IPv4 address of server found 20.56.165.163[00:00:08.107,696] <inf> Lesson3_Exercise1: Successfully connected to server[00:00:08.107,696] <inf> Lesson3_Exercise1: Press button 1 on your DK to send your message
Terminal
13. Press button 1 on the board a couple times and observe the following output.
[00:00:27.078,582] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:27.124,542] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:17 Message: Hello from nRF70 Series)[00:00:36.707,458] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:36.742,706] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:26 Message: Hello from nRF70 Series)[00:00:43.133,178] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:43.174,926] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:33 Message: Hello from nRF70 Series)
Terminal
v2.6.0 – v2.5.0
Pinging an echo server
In this exercise, we will learn how to set a UDP socket to ping an echo server and print its response on the terminal.
Enable IPv4 and IPv6 support for sending and receiving IP network packets. We are using UDP as our transport layer protocol, so we also need to enable this.
CONFIG_NET_DHCPV4 enables the DHCPv4 client so the device can be assigned an IPv4 address from the DHCP server.
Enabling DNS resolver enables the device to resolve the address of the echo server using the hostname.
Using struct sockaddr_storage instead of struct sockaddr is good practice as it promotes protocol-family independence (see here for a good explanation).
4.2 Declare the receive buffer for receiving messages from the UDP echo server.
Copy
staticuint8_trecv_buf[MESSAGE_SIZE];
C
5. Resolve the IP address of the server.
In the function server_resolve(), we will resolve the IP address of the server, retrieve the relevant information and print the address to console.
5.1 Call getaddrinfo() to get the IP address of the echo server.
Create the empty structure addrinfo result and the structure addrinfo hints and specify the family – IPv4 (AF_INET) and the socket type – UDP (SOCK_DGRAM) and then call getaddrinfo() with the hostname, and the other parameters to get the address.
5.2 Retrieve the relevant information from the result structure.
After getaddrinfo() is called, retrieve the relevant information from addrinfo result.
Create a pointer server4 of type struct sockaddr_in to point to server. Then set the address in server4 to point to the address from result. The family and port we already know, as AF_INET and SERVER_PORT.
5.3 Convert the address into a string and print it.
Convert the network address structure in server4->sin_addr.s_addr into a character string in ipv4_addr to print on the console.
Copy
charipv4_addr[NET_IPV4_ADDR_LEN];inet_ntop(AF_INET, &server4->sin_addr.s_addr, ipv4_addr, sizeof(ipv4_addr));LOG_INF("IPv4 address of server found %s", ipv4_addr);
C
5.4 Free the memory allocated for the addrinfo structure result, using freeaddrinfo().
Copy
freeaddrinfo(result);
C
6. Create a UDP socket.
In the function server_connect(), create an IPv4 UDP socket.
In button_handler(), whenever button 1 is pressed call send() with the socket and message.
Copy
if (has_changed & DK_BTN1_MSK && button_state & DK_BTN1_MSK) {int err = send(sock, MESSAGE_TO_SEND, SSTRLEN(MESSAGE_TO_SEND), 0);if (err < 0) {LOG_INF("Failed to send message, %d", errno);return; } LOG_INF("Successfully sent message: %s", MESSAGE_TO_SEND);}
C
9. Resolve the server name and connect to the server.
In main(), call server_resolve() to resolve the IP address of the server, then call server_connect() to connect to it.
Copy
if (server_resolve() != 0) {LOG_INF("Failed to resolve server name");return0;}if (server_connect() != 0) {LOG_INF("Failed to initialize client");return0;}
C
10. Listen for incoming messages.
In the while-loop in main, call recv() to listen to received messages.
If recv() returns with a positive integer, then the string is null-terminated and we print the received message.
Copy
received = recv(sock, recv_buf, sizeof(recv_buf) - 1, 0);if (received < 0) {LOG_ERR("Socket error: %d, exit", errno);break;}if (received == 0) {LOG_ERR("Empty datagram");break;}recv_buf[received] = 0;LOG_INF("Data received from the server: (%s)", recv_buf);
C
11. Build and flash the application to your board.
This exercise uses the PSA backend for storing the Wi-Fi credentials. Therefore, you must build with TF-M.
Board
Build with TF-M
Extra CMake arguments
nRF7002 DK
nrf7002dk_nrf5340_cpuapp_ns
N/A
nRF5340 DK + nRF7002 EK
nrf5340dk_nrf5340_cpuapp_ns
-DSHIELD=nrf7002ek
12. Connect to a Wi-Fi network.
Connect to your Wi-Fi network by running the following commands in the terminal
You can run wifi scan to find the key management type of the network you want to connect to.
If the connection was successful, you should see the following log output
*** Booting nRF Connect SDK 2.6.0-3758bcbfa5cd ***[00:00:01.603,790] <inf> Lesson3_Exercise1: Waiting to connect to Wi-Fiwifi_cred add "<your_network_SSID>" <key_mgmt> "<your_network_password>"wifi_cred add "<your_network_SSID>" <key_mgmt> "<your_network_password>"wifi_cred auto_connectwifi_cred auto_connect[00:00:08.074,707] <inf> Lesson3_Exercise1: Network connected[00:00:08.107,360] <inf> Lesson3_Exercise1: IPv4 address of server found 20.56.165.163[00:00:08.107,696] <inf> Lesson3_Exercise1: Successfully connected to server[00:00:08.107,696] <inf> Lesson3_Exercise1: Press button 1 on your DK to send your message
Terminal
13. Press button 1 on the board a couple times and observe the following output.
[00:00:27.078,582] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:27.124,542] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:17 Message: Hello from nRF70 Series)[00:00:36.707,458] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:36.742,706] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:26 Message: Hello from nRF70 Series)[00:00:43.133,178] <inf> Lesson3_Exercise1: Successfully sent message: Hello from nRF70 Series[00:00:43.174,926] <inf> Lesson3_Exercise1: Data received from the server: (Time: 2023-11-07 21:32:33 Message: Hello from nRF70 Series)
Terminal
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