nRF Connect SDK Fundamentals

Changing the version will not affect your certificate
Lesson 1 – nRF Connect SDK Introduction
3 Topics | 1 Quiz
nRF Connect SDK structure and content
Exercise 1 – Installing nRF Connect SDK and VS Code
Exercise 2 – Build and flash your first nRF Connect SDK application
Lesson 1 Quiz
Lesson 2 – Reading buttons and controlling LEDs
6 Topics | 1 Quiz
Devicetree
Device driver model
GPIO Generic API
Dissecting the blinky sample
Exercise 1 – Controlling an LED through a button (polling based)
Exercise 2 – Controlling an LED through a button (interrupt based)
Lesson 2 Quiz
Lesson 3 – Elements of an nRF Connect SDK application
4 Topics | 1 Quiz
Configuration files
Devicetree overlays, CMake, and build systems
Exercise 1 – Creating an application
Exercise 2 – Customizing the application
Lesson 3 Quiz
Lesson 4 – Printing messages to console and logging
5 Topics | 1 Quiz
printk() function
Logger module
Exercise 1 – Printing to the console
Exercise 2 – Using the logger module
Exercise 3 – Exploring the logger module features
Lesson 4 Quiz
Lesson 5 – Serial communication (UART)
3 Topics | 1 Quiz
UART Protocol
UART Driver
Exercise 1 – Controlling LEDs through UART
Lesson 5 Quiz
Lesson 6 – Serial communication (I2C)
4 Topics | 1 Quiz
I2C Protocol
I2C Driver
Exercise 1 – Connecting an BME280 temperature sensor
Exercise 2 – Connecting to the BH1749 Ambient Light Sensor on the Thingy:91 and Thingy:53
Lesson 6 Quiz
Lesson 7 – Multithreaded applications
5 Topics | 1 Quiz
Bare-metal vs RTOS programming
Zephyr RTOS basics
Exercise 1 – Thread creation and priorities
Exercise 2 – Time slicing
Exercise 3 – Workqueue creation and work item submission
Lesson 7 Quiz
Lesson 8 – Thread synchronization
5 Topics | 1 Quiz
Thread synchronization
Semaphores
Mutexes
Exercise 1 – Semaphores
Exercise 2 – Mutexes
Lesson 8 Quiz
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UART Driver

In Zephyr, there are three different ways to access the UART peripheral, all with different API functions; polling, interrupt-driven and asynchronous. In this lesson, we will be covering the asynchronous API.

The Asynchronous API is the most efficient way to use UART. It allows you to read and write data in the background using EasyDMA. In addition, the asynchronous mode supports features that allow us to enable receive timeouts and control the amount of data received before an interrupt is triggered. The asynchronous API is quite powerful and covers most use-cases.

Polling is the most basic method to access the UART peripheral. The reading function, uart_poll_in(), is a non-blocking function and returns a character or -1 when no valid data is available. The writing function, uart_poll_out(), is a blocking function and the thread waits until the given character is sent. We will not cover the method in this course.
With the Interrupt-driven API (raw interrupts), the UART driver ISR will manage the data, while the user application can continue other tasks. The Kernel’s Data Passing features (f.ex FIFO) can be used to communicate between the user application and the UART driver. We will not cover the method in this course.

You can learn more about the other APIs here.

Enabling driver

1. As always, when it comes to drivers, the first thing we need to do is to enable the serial driver (UART driver). This is done by adding these two lines in prj.conf.

Copy
CONFIG_SERIAL=y
CONFIG_UART_ASYNC_API=y
Kconfig

The first line is usually enabled by default through the board’s devicetree as we have seen in-depth in Lesson 2. However, the second line is important to enable the asynchronous API of the serial driver.

2. Include the header file of the UART driver in your source code.

Copy
#include <zephyr/drivers/uart.h>
C

3. As we have seen in the previous lessons, a peripheral (GPIO, UART, I2C, SPI, etc.) is instantiated as a device pointer, which is a structure to hold information about the peripheral in a standard way.

Some drivers in Zephyr have API-specific structures and calls that encapsulate all the information needed to control the device in one structure. The UART driver does not have this, so we will use the macro call DEVICE_DT_GET() that was covered in the Device driver model section.

Copy
const struct device *uart = DEVICE_DT_GET(DT_NODELABEL(uart0));

if (!device_is_ready(uart)) {
    return;
}
C

The pointer uart of type struct device is the structure that is used when interacting with the UART API.

On the other hand, uart0 is the node label of the devicetree node that represents the UART hardware controller on the chip.

Information about the nodes and node names can also be obtained in VS Code in the Devicetree Visual Editor.

Note that this is only available after you build your nRF Connect SDK application, and you must select a specific image, not the full build (sysbuild). We will take a closer look at the Devicee Visual Editor in Exercise 1 of this lesson.

One more thing to notice in the devicetree is that the default speed (baud rate) is set to 115200.

UART Configurations

1. UART configurations like baudrate and parity bit can be configured both statically at build time and dynamically at run time as the Kconfig option (CONFIG_UART_USE_RUNTIME_CONFIGURE) is enabled by default.

Recall

It is also possible to change these configurations using the Devicetree. We covered how to change the UART configurations through the Devicetree Visual Editor in Lesson 3 Exercise 1.

The default static configuration of the UART hardware is obtained from the devicetree as we have seen in the previous step.

On the other hand, to change the UART configurations dynamically, you need to create a variable of type uart_config.

uart_config struct

An example of creating a variable of type uart_config is shown below:

Copy
const struct uart_config uart_cfg = {
		.baudrate = 115200,
		.parity = UART_CFG_PARITY_NONE,
		.stop_bits = UART_CFG_STOP_BITS_1,
		.data_bits = UART_CFG_DATA_BITS_8,
		.flow_ctrl = UART_CFG_FLOW_CTRL_NONE
	};
C

The header-file uart.h has enumerations of all available options.

After that, call the UART API function uart_configure() function and pass it the variable of type uart_config.

Copy
	int err = uart_configure(uart, &uart_cfg);

	if (err == -ENOSYS) {
		return -ENOSYS;
	}
C

2. Define the application callback function for the UART.

Note

A callback function (also known as an interrupt handler or an ISR) runs asynchronously in response to a hardware or software interrupt. In general, ISRs have a higher priority than all threads (covered in Lesson 7). It preempts the execution of the current thread, allowing an action to take place immediately. Thread execution resumes only once all ISR work has been finished. Always try to keep the ISR as short as possible to guarantee your system’s responsiveness and prevent thread starvation.

We have the freedom to choose which UART events of interest to listen to.

Below are the available UART events:

EventDescription
UART_TX_DONEThe whole TX buffer was transmitted
UART_TX_ABORTEDTransmitting aborted due to timeout or uart_tx_abort() call
UART_RX_RDY Some data was received and receive timeout occurred (if RX timeout is enabled) or when the receive buffer is full
UART_RX_BUF_REQUESTDriver requests next buffer for continuous reception
UART_RX_BUF_RELEASEDBuffer is no longer used by UART driver
UART_RX_DISABLEDThis event is generated whenever receiver has been stopped, disabled or finished its operation (receive buffer filled) and can be enabled again using uart_rx_enable()
UART_RX_STOPPEDRX has stopped due to external event
Types of events passed to callback in UART_ASYNC_API
Type uart_event_type

The callback function should have the following signature:

Copy
static void uart_cb(const struct device *dev, struct uart_event *evt, void *user_data)
{
	switch (evt->type) {
	
	case UART_TX_DONE:
		// do something
		break;

	case UART_TX_ABORTED:
		// do something
		break;
		
	case UART_RX_RDY:
		// do something
		break;

	case UART_RX_BUF_REQUEST:
		// do something
		break;

	case UART_RX_BUF_RELEASED:
		// do something
		break;
		
	case UART_RX_DISABLED:
		// do something
		break;

	case UART_RX_STOPPED:
		// do something
		break;
		
	default:
		break;
	}
}
C

We do not have to include all of these switch cases. Only include the ones relevant to your application code as we will see in the exercise section of this lesson.

uart_event struct

The uart_event struct contains the UART event type and a union, which could be one of the four members (tx, rx , rx_buf, rx_stop).

The rx member is of type uart_event_rx, which will hold the incoming data over UART.

uart_event_rx struct

3. Register the callback function by calling the function uart_callback_set(), which takes three parameters as shown in the screenshot below:

Copy
	err = uart_callback_set(uart, uart_cb, NULL);
		if (err) {
			return err;
		}
C

Receiving

In this part, we will explain the needed steps to start receiving data over UART using the asynchronous API of the UART driver.

1. Declare a receive buffer to store the incoming data. The size and the type of the buffer must be selected with your application requirements in mind. For the simple exercises we have in this lesson, which controls LEDs through UART, we will simply declare a buffer of type uint8_t (a byte) of size 10 bytes. In future lessons, we will introduce some more capable data structures (FIFO, circular buffer, etc.) that can be used to store the incoming data with more flexibility.

Copy
static uint8_t rx_buf[10] = {0}; //A buffer to store incoming UART data 
C

2. To start receiving, call the uart_rx_enable() function, and pass the address of the receive buffer.

Copy
uart_rx_enable(uart, rx_buf, sizeof(rx_buf), 100);
C

The last parameter is the timeout, which in the context of the uart_rx_enable() function will determine how fast we get notified on incoming data that is less than the whole buffer size. It is called the inactivity period, which is measured after receiving at least a byte. Pick a value that fits your application’s requirements. You can also disable the timeout by passing SYS_FOREVER_US.

uart_rx_enable() signature

Note that this function returns immediately. Inside the UART ISR we can do (or delegate) the work of copying received data to the specified receive buffer.

3. The data received is accessible through the UART callback on the UART_RX_RDY event.

ItemHow to access it
Data Lengthevt->data.rx.len
Offset to where in the buffer data is storedevt->data.rx.offset
Actual data receivedevt->rx.buf[rx.offset] to evt->rx.buf[rx.offset+rx.len]

4. Continuous reception is not enabled by default, which means once the receive buffer is full, you must manually enable reception. Inside the UART_RX_DISABLED case of the UART callback, you must re-enable UART to have continuous reception, like below:

Copy
case UART_RX_DISABLED:
	uart_rx_enable(dev, rx_buf, sizeof(rx_buf), 100);
	break;
C

Note

The UART asynchronous API offers a way to perform chained buffer reception. You can declare multiple buffers to seamlessly switch between them when the current buffer is full. To do this you need to call uart_rx_buf_rsp() on the event UART_RX_BUF_REQUEST, which will provide the next buffer. When the current buffer is filled, receiving will automatically go to the next buffer.

Transmitting

Transmitting is a straightforward task as we only need to specify the transmission buffer.

1. Define a transmission buffer to hold the data to be sent. The size and the type of the buffer must be selected with your application requirements in mind. In the exercise section, we will simply send a welcome message. Therefore we will define the transmission buffer to be of type uint8_t.

Copy
static uint8_t tx_buf[] =  {"nRF Connect SDK Fundamentals Course \n\r"};
C

2. Call the function uart_tx() to send the data over UART.

The timeout feature (last parameter) is only valid if flow control is enabled, which is not the default.

Copy
	err = uart_tx(uart, tx_buf, sizeof(tx_buf), SYS_FOREVER_US);
	if (err) {
		return err;
	}
C

The function returns immediately and the sending is actually managed internally by the UART driver.

(Optional) 3. If your application needs to take action once the whole transmission buffer is transmitted, you could do that by using the UART_TX_DONE event in the UART callback function.

Copy
	case UART_TX_DONE:
		// Do something here if needed  
		break;
C

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      Change summary

      What's new in the latest version

      General updates

      General updates

      •Support for nRF54LS05 DK (Available through the early access sampling program)
      •Support for the nRF54LM20B with Axon NPU for Edge AI applications
      Bluetooth LE updates

      Bluetooth LE updates

      •Quality of Service module is now production-ready.
      •New experimental features for RF testing (Direct Test Mode) and low-latency packet handling (LE Flushable ACL).
      MCUboot & Partition Manager

      MCUboot & Partition Manager

      •Single-Slot DFU and RAM Load mode are both promoted to fully supported
      •Partition Manager is officially deprecated in favor of Zephyr's devicetree-based partitioning.
      General updates

      General updates

      •Added comprehensive support for the nRF54L Series.
      •Bug fixes and improvements.
      •Hardware model v1, which was deprecated in nRF Connect SDK 2.7.0, has now been removed.
      •Multi-image builds functionality (parent-child images), which was deprecated in nRF Connect SDK v2.7.0 has now been removed.
      Bluetooth LE updates

      Bluetooth LE updates

      •Added support for Bluetooth Core version 6.2.
      •Added support for Bluetooth LE Shorter Connection Intervals.
      •Added support for Bluetooth LE Channel Sounding.
      Bootloader updates

      Bootloader updates

      •Support for MCUboot image compression.
      •Single slot DFU support for the nRF54L Series.
      •Encrypted DFU support using ECIES on the nRF54L15, nRF54LM20, and nRF54LV10 SoCs.