Include the mandatory flag BT_LED_AD_NO_BREDR to indicate that classic Bluetooth is not supported. Also include an optional parameter for the device name, making the advertising packet 18 bytes, which is larger than the minimum packet size.
3. Build and flash the application to your DK.
In the nRF Connect extension for VS Code, select Add a build configuration and add the board target for the device you are using (make sure to build without TF-M to minimize power consumption, this is the board target without /ns at the end). Then select Generate and Build.
When the build has completed select Flash in the Actions window.
4. Connect the Power Profiler Kit II to your DK.
Connect the PPK2 to your DK just like in the previous exercise.
5.2 Select the PPK2 in the drop-down menu under Select Device.
Make sure your PPK2 is connected to your computer through a micro-USB cable and turned on.
Use the USB DATA/POWER line to power up the device.
5.3 Select source meter mode, set the supply voltage to 3000 mV, and enable power output.
5.4 Press Start in the Power Profiler app to start the measurements, then press the RESET button on your DK.
In the Power Profiler app, you should now see something similar to below. The spikes are the advertising events. Turn off Live View by toggling the switch in the upper right corner. Then zoom in to two of the spikes, hold down shift and drag your mouse between the two spikes to measure the time between them, which should be between 1 s and 1.2 s, like you set in Step 1.
Also take note of the average power consumption, which should be around 10 µA.
Zoom in further to have a closer look at one of the advertising events.
Notice the three main spikes. This is the device transmitting the advertising packet on the three default channels, 37, 38 and 39.
Note
As we did in Lesson 2- Exercise 1, you could use the nRF Connect for Mobile app on Android to view the content of the Bluetooth LE advertising and the raw data of the packets.
If you tap RAW, you get the raw data in the advertising packet.
6. Advertise on a subset of primary advertising channels.
To minimize the power consumption, configure your device to only advertise on a subset of the primary advertising channels 37, 38 and 39. In this example, disable advertising on channel 39.
6.1 Define the Bluetooth advertising parameter for disabling channel 29, and set the advertising interval to 1 – 1.2 s.
It is recommended to use all three primary advertising channels (default).
The channels (37, 38, 39) are spread across the 2.4 GHz band to avoid Wi-Fi interference on channels 1, 6, and 11, providing redundancy against co-band interference. Only reduce to a subset of channels if power consumption is critical and the RF environment is well-controlled.
6.2 Comment out the code from Step 1, so that there is only one definition of the advertising parameter param.
6.3 Build and flash the application to your DK.
In the Power Profiler, zoom in to one of the advertising events and notice that one of the peaks is gone. This shows that the device is only transmitting the advertising packet on channels 37 and 38.
The average consumption has now dropped to 8 µA.
7. Minimize the advertising packet.
To lower the power consumption, minimize the advertising packet by removing the payload.
7.1 Define the minimum advertising packet.
To make the advertising packet as small as possible, only define the mandatory flags.
In the Power Profiler, notice that the average consumption has now dropped to around 7 µA. This is because the radio is transmitting for shorter time, due to having less data to send because you reduced the size of the advertising packet. You can also see this if you zoom in to one of the advertising intervals. Notice that the spikes are now narrower than previously, because the radio is transmitting for a shorter time on each channel.
8. Observe the different advertising types.
Press a button on the DK to enable the different advertising types discussed in the previous topic:
Connectable & scannable
Connectable & non-scannable
Non-connectable & scannable
Non-connectable & non-scannable
Note
Introducing button pushes in the application is a way to easily switch between the different modes and compare. However, it also increases the average power consumption of the application, as button presses prevent the CPU from entering a low-power state.
8.1 Define the advertising parameters for connectable and non-connectable advertising.
8.5 Define the button_handler() function to enable different advertising types upon button presses.
When a button is pushed, the button handler should check that the current advertising type is not the one that is selected, then call bt_le_adv_stop() to stop advertising and use bt_le_adv_start() to start advertising with the selected type. Depending on whether the advertising is scannable or not, the fourth and fifth parameters of bt_le_adv_start() will be filled.
Add the following function definition to the application to define the button handler:
Notice the four different calls to bt_le_adv_start() depending on the advertising type you are configuring, using either APP_BT_LE_ADV_NONCONN or APP_BT_LED_ADV_CONN for non-connectable or connectable advertising, respectively, and passing the scan response packet bt_data sd for scannable advertising.
8.6 Register the button handler.
Add the following code snippet to register the button handler you defined:
8.7 Comment out the snippet with bt_le_adv_start() in main() so that you do not start advertising until a button is pressed.
8.8 Build and flash the application to your DK.
Press the different buttons on the DK and observe in the Power Profiler.
The following table presents measurements taken once for each advertising event using the PPK2 and the nRF54L15 DK.
The Power Profiler shows that the non-connectable advertising event is the shortest one and consumes the least amount of charge because the radio does not have to receive at all, since it neither has to listen for connection requests or scan requests, just transmit the advertising packet.
Button
Advertising type
Total charge
Time
Button 0
Connectable, scannable
6.94 µC
4.230 ms
Button 1
Connectable
6.93 µC
3.880 ms
Button 2
Non-connectable, scannable
6.93 µC
4.150 ms
Button 3
Non-connectable
5.62 µC
3.250 ms
Bluetooth LE PHY: 1 M
TX Power: 0 dBm
Data:
Advertising Data: ad[]
AD Structure
Length Byte
Type Byte
Data
Subtotal
Flags
0x02 (2)
0x01 (FLAGS)
0x04 (NO_BREDR) — 1 byte
3 bytes
Complete Name
0x0E (14)
0x09 (NAME_COMPLETE)
Nordic_Beacon — 13 bytes
15 bytes
Total: 18 bytes
Scan Response Data: sd[]
Structure
Length Byte
Type Byte
Data
Subtotal
URI
0x1A (26)
0x24 (URI)
url_data — 25 bytes
27 bytes
Total: 27 bytes
Connectable, scannable
Connectable
Non-connectable, scannable
Non-connectable
9. Enable and configure extended advertising.
Enabling extended advertising uses a different API and the method is slightly different.
9.1 Enable extended advertising in the prj.conf file.
Add the following lines to prj.conf to enable the extended advertising libraries in the application and set the maximum extended advertising data length to 255.
9.4 Create the advertising set and start extended advertising.
Declare the advertising set of type bt_le_ext_adv and pass it to bt_le_ext_adv_create(), along with the advertising parameter and callback you defined in previous steps.
Then set the advertising set’s advertising data, by passing it to bt_le_ext_adv_set_data(), along with the advertising packet ad_ext. The extended advertising packet is defined in the ad_ext_data.c file in the src folder and is 255 bytes long.
In the Power Profiler, zoom in to one of the advertising events and notice that the device is now sending on the three channels as usual, but it is only sending the header of the advertising packet. The last spike is the radio sending the extended advertising data on a secondary channel.
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•Support for nRF54LS05 DK (Available through the early access sampling program) •Support for the nRF54LM20B with Axon NPU for Edge AI applications
Bluetooth LE updates
•Quality of Service module is now production-ready. •New experimental features for RF testing (Direct Test Mode) and low-latency packet handling (LE Flushable ACL).
MCUboot & Partition Manager
•Single-Slot DFU and RAM Load mode are both promoted to fully supported •Partition Manager is officially deprecated in favor of Zephyr's devicetree-based partitioning.